FeatherSoft Info Solution Pvt. Ltd.
Hi! I'm currently working as Manager – AI/ML at FeatherSoft Info Solution Pvt. Ltd. With a strong passion for artificial intelligence and machine learning, I've spent 7+ years exploring how intelligent systems can solve real-world problems — especially those that challenge logic, creativity, and problem-solving skills.
PlaySolve is a personal initiative to blend my professional expertise with my love for puzzles — where code meets curiosity and ideas transform into working solutions.
"Thinking helps us move forward. Without thinking, people, organizations, and countries stop growing."
To leverage my expertise in Artificial Intelligence and Machine Learning to design innovative, scalable, and impactful solutions that solve real-world problems. I aim to lead and collaborate on cutting-edge projects that push the boundaries of intelligent systems — driving value for organizations and enriching user experiences, while continuously growing as a technology leader and mentor.
A timeline of professional projects, research experiments, and side-builds spanning robotics, AI/ML, AgriTech, biomedical imaging, and mobile apps.
2024 – Present
An interactive storytelling app for children featuring high-fidelity AI animations and natural audio narrators. Built with React Native / Expo, AWS S3, and a custom Flask backend. Live on Google Play.
January 2024 – August 2024
LangChain-based framework integrating ChatGPT, Gemini & local LLMs. Supports RAG over documents, SQL, graph databases, and Excel. Configurable via UI with embeddable snippet for web/mobile.
January 2025 – April 2025
AI system for detecting and classifying tissue cell phenotypes from microscopic images. Custom boundary-prediction + classification pipeline capable of processing 100,000+ cells in under 15 minutes.
May 2025 – July 2025
Custom algorithm to generate synthetic DNA sequences on demand with tunable parameters: mutation rates, ATGC content, motif constraints, and length distributions. Generates bulk datasets in seconds.
November 2023 – February 2024
Reinforcement learning experiment using AWS DeepRacer to train a virtual self-driving car. Optimized reward functions, policy tuning, and continuous model improvement for autonomous navigation.
February 2023 – November 2023
AI model using image data and ML to predict watermelon dimensions for precision farming — helping farmers estimate yield and quality before harvest using computer vision.
January 2023 – November 2023
Custom AgriTech software predicting sweetcorn size and dimensions using image processing and AI. Enables quality assessment without manual measurement for faster supply-chain decisions.
November 2023 – June 2024
Android app using AI image processing to detect and measure cucumber (or any object) length from a photo with manual outline input. Adaptable measurement tool for agricultural use.
January 2023 – June 2023
Deep learning-based background removal with edge refinement, shadow preservation, and custom replacement. Processes multiple images in seconds; designed for e-commerce and design workflows.
February 2019 – September 2019
Android app using a trained deep learning model to identify plant leaf diseases from photos. Provides instant feedback to farmers based on texture, color, and pattern analysis.
February 2022 – April 2022
IoT proof-of-concept automating gate access using sensors and microcontrollers. Enables contactless entry based on predefined conditions — demonstrating smart-infrastructure automation.
January 2015 – December 2015
Biophotonics project using an LED array for multi-angle illumination to digitally refocus samples and reconstruct high-resolution images from low-res captures via Arduino Uno and Embedded C.
November 2012 – May 2013
Robotics project combining a mechanical arm with intelligent algorithms to automatically solve a scrambled Rubik's Cube — integrating hardware control with combinatorial logic.
February 2015 – May 2015
3D visual display of 512 LEDs creating programmable light animations. Demonstrates advanced multiplexing, timing control, and precision circuit programming.
September 2011 – Present
www.playsolve.in — AI algorithm-driven puzzle solvers (Sudoku, Rubik's Cube, Block Puzzle) with interactive UI, showcasing 14+ years of personal and professional work.
May 2013 – January 2014
Compact 3D light display with 64 LEDs demonstrating multiplexing fundamentals, timing control, and embedded control — a stepping stone to the larger 8×8×8 build.
March 2009 – November 2010
The first algorithm I fully designed myself — a visually interactive C-graphics Sudoku solver. The project that started my journey into problem-solving with code, combining low-level graphics with logic.